It can take on bolt-action users at long-range with tap-firing, and even submachine gun users at close range by going full-auto, although its magazine size is fairly small, meaning it may need to be reloaded fairly soon after beginning a firefight. Its recoil can throw a user's aim off, so tap or burst firing is a useful tactic. It is not as powerful as the earlier version, taking two rounds to the chest to kill, or one shot to the head. In multiplayer, it is issued to the American team. Its magazine size is still small, and ammunition is not always readily available. An enemy can be killed with just one hit at close range, or with a headshot at any range, but requires two shots to kill at maximum distance with anything but a headshot. The BAR is a fairly rare weapon but is quite powerful and much easier to find than in the original Call of Duty, as almost every American mission has at least two soldiers using this weapon at a time.
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